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Longitudinal Study2018EN

Does playing violent video games cause aggression? A longitudinal intervention study

Şiddet içeren video oyunları oynamak saldırganlığa yol açar mı? Boylamsal bir müdahale çalışması

Details

Authors
Kühn, S., Kugler, D. T., Schmalen, K., Weichenberger, M., Witt, C., & Gallinat, J.
Institution / Publisher
Max Planck Institute for Human Development & University Medical Center Hamburg-Eppendorf
Journal
Molecular Psychiatry
Date
2018-03-13
Type
Longitudinal Study

Summary

Kühn and colleagues ran the first long-term intervention study on adult violent-game effects: 77 adults were assigned to play Grand Theft Auto V daily, The Sims 3 daily, or no game at all for two months (≈35 and ≈32 hours of play across the GTA V and Sims 3 groups respectively). Participants were assessed before, immediately after, and two months after the intervention with a wide test battery covering questionnaire and behavioural measures of aggression, sexist attitudes, empathy and interpersonal competencies, impulsivity-related constructs, mental health, and executive control. The authors found no significant changes in any of the assessed variables — particularly not in aggression — across the three groups, with only three of 208 tests reaching significance, consistent with chance. They argue this provides strong evidence against the frequently debated negative effects of violent video game play in adults and that the short-term effects reported in earlier experiments are likely the result of priming rather than durable change.

  • Violence & Aggression
  • Player Psychology
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Citation

Download BibTeX
Kühn, S., Kugler, D. T., Schmalen, K., Weichenberger, M., Witt, C., & Gallinat, J. (2018). Does playing violent video games cause aggression? A longitudinal intervention study. Molecular Psychiatry. https://www.nature.com/articles/s41380-018-0031-7

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